66 lines
1.5 KiB
C++
66 lines
1.5 KiB
C++
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#include <ctime>
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#include <iostream>
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using namespace std;
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struct Node {
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int key;
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int count;
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Node *left;
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Node *right;
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int height;
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Node(int value) : key(value), left(nullptr), right(nullptr), height(0), count(1) {}
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};
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int getHeight(Node *node) {
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return (node == nullptr) ? -1 : node->height;
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}
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void updateHeight(Node *&node) {
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node->height = max(getHeight(node->left), getHeight(node->right)) + 1;
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}
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int getBalance(Node *node) {
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return (node == nullptr) ? 0 : getHeight(node->right) - getHeight(node->left);
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}
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void insert(Node *&node, int key) {
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if (node->key > key) {
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if (node->left == nullptr) node->left = new Node(key);
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else insert(node->left, key);
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}
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else if (node->key < key) {
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if (node->right == nullptr) node->right = new Node(key);
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else insert(node->right, key);
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}
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else node->count++;
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updateHeight(node);
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}
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void printTree(Node *node) {
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if (node == nullptr) return;
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printTree(node->left);
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cout << node->key << " (" << node->count << ") " << "[" << getBalance(node) << "] | ";
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printTree(node->right);
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}
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Node *generateRandomTree(int countOfNodes) {
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Node *root = new Node(rand() % 100);
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for (; countOfNodes > 0; countOfNodes--)
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insert(root, rand() % 100);
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return root;
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}
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int main() {
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srand(time(0));
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cout << "[] - balance | () - count" << endl << endl;
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Node *root = generateRandomTree(10);
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printTree(root);
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cout << endl;
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return 0;
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}
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